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Caught in the Crossfire (117) (Outlaws of Thunder Junction)
| Rarity: | U |
| #: | 117 |
| Creature Type or Sub Type: | Instant |
| Rules Text Contains: | Spree (Choose one or more additional costs.)
+ 1 — Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) + 1 — Caught in the Crossfire deals 2 damage to each non-outlaw creature. |
| Set: | Outlaws of Thunder Junction |
| Number: | 117 |
| Rarity: | U |
| #: | 117 |
| Creature Type or Sub Type: | Instant |
| Rules Text Contains: | Spree (Choose one or more additional costs.)
+ 1 — Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) + 1 — Caught in the Crossfire deals 2 damage to each non-outlaw creature. |
| Set: | Outlaws of Thunder Junction |
| Number: | 117 |
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Caught in the Crossfire (117) (Outlaws of Thunder Junction)—
$0.59
Description
| Rarity: | U |
| #: | 117 |
| Creature Type or Sub Type: | Instant |
| Rules Text Contains: | Spree (Choose one or more additional costs.)
+ 1 — Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) + 1 — Caught in the Crossfire deals 2 damage to each non-outlaw creature. |
| Set: | Outlaws of Thunder Junction |
| Number: | 117 |












