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Delver's Torch (10) (AFR)

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Delver's Torch (10) (AFR)

Rarity: C
#: 10
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: Equipped creature gets +1/+1.
Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
Flavor: "Not all of us have darkvision, okay?"
Set: Adventures in the Forgotten Realms
Number: 10
Rarity: C
#: 10
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: Equipped creature gets +1/+1.
Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
Flavor: "Not all of us have darkvision, okay?"
Set: Adventures in the Forgotten Realms
Number: 10
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From $0.59
Delver's Torch (10) (AFR)
$0.59

Description

Rarity: C
#: 10
Creature Type or Sub Type: Artifact — Equipment
Rules Text Contains: Equipped creature gets +1/+1.
Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
Flavor: "Not all of us have darkvision, okay?"
Set: Adventures in the Forgotten Realms
Number: 10