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Hall of Storm Giants (Dungeon Module) (354) (AFR)
| Rarity: | R |
| #: | 354 |
| Creature Type or Sub Type: | Land |
| Rules Text Contains: | If you control two or more other lands, Hall of the Storm Giants enters the battlefield tapped.
T: Add U. 5U: Until end of turn, Hall of the Storm Giants becomes a 7/7 blue Giant creature with ward 3. It's still a land. |
| Set: | Adventures in the Forgotten Realms |
| Number: | 354 |
| Rarity: | R |
| #: | 354 |
| Creature Type or Sub Type: | Land |
| Rules Text Contains: | If you control two or more other lands, Hall of the Storm Giants enters the battlefield tapped.
T: Add U. 5U: Until end of turn, Hall of the Storm Giants becomes a 7/7 blue Giant creature with ward 3. It's still a land. |
| Set: | Adventures in the Forgotten Realms |
| Number: | 354 |
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$1.18
$0.41Description
| Rarity: | R |
| #: | 354 |
| Creature Type or Sub Type: | Land |
| Rules Text Contains: | If you control two or more other lands, Hall of the Storm Giants enters the battlefield tapped.
T: Add U. 5U: Until end of turn, Hall of the Storm Giants becomes a 7/7 blue Giant creature with ward 3. It's still a land. |
| Set: | Adventures in the Forgotten Realms |
| Number: | 354 |












